IRON MACE GAME CHEF COMPETITION 2007
OVERVIEW: Two weeks, three ingredients, one game. The object of this competition is to use the provided ingredients and rules to create from scratch a playable game, pushing your organizational, design and creative skills to the limit! Upon completion, your entries will be read by a panel of selected peer judges, and scored on several categories. One designer will emerge a winner. Can you handle the heat of the Gaming Kitchen?
2007 Theme: This year's game will include board and card game designs as well as RPG designs.
Iron Mace Game Chef Registration is closed.
IRON MACE GAME CHEF 2007
Overview: Create a playable game within one single week, using the limitations given!
RULES
Participation:
Only registered participants are eligible. Registration for this event is now closed.
If you believe that you won't be able to complete the contest once registered (or suddenly are unable to attend MACE), please send a quick courtesy email to storygames @ gmail . com so that we cam make sure you are accounted for.
Entries:
You'll be designing a complete game from scratch. The game can be as long or as short as required. It must be a new design, you can't use
material that you have written before. The game must be submitted at
MACE. You must submit four hardcopies, one for each judge to review.
Deadline and Submission:
The deadline for the contest is Friday, November 16th at 8:00PM. You
will submit your entry at the check-in counter for MACE.
Judging:
There will be a panel of four judges who will score the work on a few categories:
1) Does it look playable?
2) Does it look fun/awesome (swing vote)?
3) DId it follow the restrictions of the contest?
The Object:
You need to design a complete playable game. In previous years, the
contest focused on Role-Playing Games. This year, ANY kind of game is
acceptable! RPG is standard, but a board game, card game and the like
are fine (when submitting, make sure that each of the four physical
copies has the material needed to evaluate and play the game).
Again, the game can be written as long or as short needed, but make
sure you clearly explain the rules for play.
The Constraints:
CONSTRAINT ONE: THE RULES
You must choose two of the following rules constraints in your game:
1) The game must make use of (either actually or metaphorically) the classic Tarot deck.
2) The game must be scalable/playable from three people up to fifteen people.
3) The game must have some sort of internet or online component.
4) You must write sentences as part of the game.
5) The game must use no randomizers like dice or playing cards.
CONSTRAINT TWO: THE THEME
Your game must include two of the following themes somewhere in your
game. The greater the prominence/importance of the theme word, the
higher the game will score:
1) Korea
2) Highway
3) Axe
4) Ceramic
5) River
With the above in mind, go forth and design your game!
Protip: Feel free to choose the ones that inspire you. It may take
some time, perhaps even a few days for inspiration to strike!
When Submitting:
Remember to print/make 4 copies of the game.
Please have your first page of the rules be a "cover letter" including
the following in each of the copies:
Your Name
The Title of your Game
The Constraints that you Chose, and
A quick 1-2 Sentence blurb explaining the game. Imagine it was the
"back of the box" or "the back cover blurb of a book".
Good luck! If you have any questions, please email Andy at storygames @ gmail . com.