Not-So-Broken Games/Hull Breach
So, what the heck is Hull Breach? Well, we’re glad you asked that question. Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station – your home in space – from other Commanders while trying to capture or destroy theirs. Be warned – they’re trying to do the same thing to you. It’s a tough galaxy and at the end of the day only one Commander gets to remain standing.
What do I get?! The two box sets each contain everything you need to play the game: three pre-constructed decks and more 10-sided dice, tokens, rulebooks and fiction booklets than you can shake a space-stick at.
What’s in a deck? A deck of Hull Breach cards consists of 55 cards: a Station, two Module cards, two Stockpile cards, and 50 others. Each pre-constructed deck sports a healthy and effective mix of the different card types you’ll need to wage war against your opponents: Upgrades, Options, Modules, Marines, Ships, Events, Tactics, and Breakthrus. Once you have a few games under your belt you can mix and match cards from different decks to create your very own personalized fighting force! (For more information on what each of those cards does and how the game works, engage your Franklin Spacefold drives and rally at our Rules page.)
Best of all, while we encourage customization and deck-building, this isn’t one of those “collectible” card games that will have you tearing through randomized foil packs of cards to find the ones you want. Hull Breach plays right out of the box and you’ll know where you can find every card in the game without having to drop a ton of space-cash on boosters or turn to the secondary market to field a competitive deck.