MACE 2019 Gaming is proud to welcome Dr. Megan Connell, PsyD ABPP, NC, VA, & WA, Licensed Psychologist, Therapeutic Game Master and Cofounder Geeks Like Us. Please join us in giving her a big MACE welcome!
Saturday 2 PM
Dr. Connell will be running D&D 5e – Garden of Fog
A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention, your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within.
About Dr. Megan Connell
Dr. Megan Connell is a board-certified clinical psychologist whose practice encompasses a wide variety of topics and approaches. Her innovated work with girls, geeks and games has garnered her national attention, particularly for her work in applied role-playing games such as Dungeons & Dragons. She co-developed applied, therapeutic role-playing games training curriculum for mental health professionals. She is the cofounder of Geeks Like Us, a community-driven entertainment group. Dr. Connell has appeared on Geek and Sundry to talk about the interface of gaming and psychology, regularly speaks at major gaming conventions nationally, and she writes, directs, and produces the YouTube series Psychology at the Table, as well as the live play Dungeons & Dragons game Clinical Roll.
MACE 2019 is proud to welcome indie game designer Stephen Holmes and his new game Survive ’til Sunrise. He and his wife Laurel will be demoing his game most of the weekend as open demos in the Gallery. He will also be selling copies of his game.
About Survive ’til Sunrise
A solo-player, pen & paper game of tactical survival against the ravenous flesh-eating zombie horde. “Make a plan. Kill zombies. Survive ’til Sunrise.”
A number of bug fixes and clean up behind the scenes.
Game Proposal system is a little more mobile friendly with more integration of Bootstrap 4
Significant updates to Admin functions.
My Profile is changed to My Dashboard
The Additional the Game Libraries to the Dashboard
Version 7.5 of OGRe has a significant update to it. It is something I called the Personal Game Library.
A user can use the Game Library functions when you simply want to bring games to the convention and not really commit to a specific slot or schedule. With this function, you can make a list of games that you plan to bring to the convention or gaming event and set when you are available to run them. Once approved, these will be listed as Personal Game Library events for the Open Gaming Area (table unassigned). This is simply letting people know your plans. This is only commitment to those that are interested in playing your games. We all understand plans change. Once approved, these events will allow people to sign up to simple show interest. By establishing a game library at our event, you are granting the people signing up permission to contact you to show their interest and their availability. Simple steps to get your game library listed faster:
Establish the Personal Game Library event by naming it. For example, Jon’s Awesome Game Library.
Then add games to your library. You use the Board Game Geek search utility to add the games. For now, Manual Entry is disabled.
Schedule your availability. This is the window of time you plan to play games, allowing for meals and sleep, etc.
Use the full name of the game. Board Game Geek/RPG Geek are the best resources to get game names. If you plan to bring a lot of games, just list the top 5 to 10 that you think will interest people.
MACE 2019 is proud to announce the debut of ConQuest. Ray Franks of Comic Monstore in Salisbury in conjunction with JustUs Productions and several fine volunteer actors have come together to present a life size interactive escape-room-like dungeon crawl.
Assemble your part and take on the challenge! This will take place in the Walden Room, all weekend. It will cost $15 each attempt.
Friday 3pm – 8pm
Saturday 10am – 8pm
Sunday 10am – 5pm
Each session will last around an hour and a half. New games will begin every 30 minutes.
Con-Quest is a life-size, interactive dungeon crawl that will incorporate elements of RPG’s and escape rooms. Players will experience a Dungeons and Dragons-style adventure within a life-size, walk-through environment. In addition to working with a party to solve riddles and puzzles, players will interact with perilous encounters by utilizing dice rolling, item cards and props.
MACE 2019 is proud to announce another gaming guests and game masters from Pinnacle Entertainment Group – the truly mysterious Teller and John Goff! Their games will be up on OGRe soon..
John’s been playing RPGs for over three decades. In spite of publishing dozens of works for various gaming systems, his first solo project, the dime novel Night Train for Pinnacle Entertainment’s Deadlands steampunk/western/horror RPG—also known among players as the “PC Death Train”—remains to this day probably his best-known work.
Over the years, he’s served as the line developer for the Deadlands and Conspiracy X roleplaying games, as well as the Showdown miniatures game. He’s written extensively for Pinnacle Entertainment, as well as Steve Jackson Games, White Wolf, FASA, and several other game companies. His first full-length novel, Deluge, was a finalist for the 2010 Origins Award for Best Game
Related Book. His RPG setting, Deadlands Noir, won the 2014 Silver Ennie for Best Setting. In addition to his work in gaming, John has been an interrogator for the US Army, a firearms instructor, a bodyguard, and is currently a licensed private investigator.
John will be running the following games:
Deadlands: Dark Ages
The year is 863, but the past is not our own. The island of Britain is beset by bandits, warlords, and Danes, but there are far worse things hiding in the shadows of the deep, dark woods and ancient ruins. Take up the mantle of an ancient mystic, a cunning alchemist, or a Peacemaker-wielding paladin as you find yourself facing an evil created from the mists of legend. Deadlands Dark Ages uses Savage Worlds rules (5 players, no experience necessary, characters provided.)
Deadlands: Lost Colony Reloaded
It’s 2097, but the future is not our own. The Interspace Tunnel has collapsed, trapping hundreds of thousands of human colonists on the frontier world of Banshee. Hostile aliens, strange creatures, and things that go bump in the night all threaten the settlers as they try to survive in a world cut off from home. Join the fight as a steely-eyed gunslinger, a nanite-wielding breaker, a battle-hardened syker, or a mighty anouk warrior. Lost Colony Reloaded is set in Pinnacle Entertainment’s popular Deadlands universe and uses the Savage Worlds rules (5 players, no experience necessary, characters provided).
The mysterious Teller’s background is unknown, but sources say he’s played RPGs since the late 1970s. He has written a plethora of products for Pinnacle since 1997, including major setting books, modules, sourcebooks, and convention adventures. As the Brand Manager for both the Hell on Earth and Weird Wars lines, he is able to indulge his love of all things post-apocalyptic and military history-related.
Teller will be running the following games:
A Blast from the Past (Weird Wars Now)
War…war never changes, especially in a place like Afghanistan, where only the technology distinguishes the combatants from one century to the next. Now you and your platoon mates are about to embark on a tour of duty at a remote outpost the likes of which you’ve never dreamed of before– maybe we should call them nightmares.
Something’s Fishy (Weird War Two)
It’s the fall of 1942, and the Battle of the Atlantic is taking a deadly toll of Allied shipping. The British High Command is desperate for some way to stop the U-boats from reaping their deadly harvest before England is strangled by the grey wolves of the sea. Several commando teams who were infiltrated into France to find and destroy hidden U-Boat pens have gone missing, and now it’s your turn to try and stop this menace to the war effort. Good luck.
MACE 2019 will once again host several brilliant game designers and publishers attending for the sole purpose of demoing and play testing their unpublished games. We feel very privileged and honored that these fine designers would use MACE as a testing ground for their ideas. Here are a list of games currently on the schedule that are marked with the UNPUB tag, but we will have more.
UNPUB games on the schedule include
Song of the Sea: A Pirate’s Tale
*THIS IS AN OFFICIAL DEMO SESSION FOR UNPUBLISHED GAME*
Game Concepts: strategy, exploration, adventure, ship combat, thematic
You are one of several privateers who have rebelled against the tyranny of the Imperial Navy. The Empire’s expansion across the sea and into this island chain has created a resistance, of which you have, willingly or unwillingly, become a part. You have now been labeled that which strikes fear in the hearts of men: a pirate.
Your goal is the same as the other outlaw captains: to gain a strong foothold throughout these islands, develop a reputation, gain renown, and set up a pirate lair, a base of operations from which you will be able to lead these islands—as a pirate King.
You have very little time, however. The Imperial Navy is dispatching more and more ships to invade these islands, aiming to stop your efforts and take control of the islands for themselves. Only a true Pirate King can stand in the way of the Imperial hordes.
You have eight days. You are sailing into these islands with only your brig, a skeleton crew, a meager array of cannons, and a firm resolve. By the end of eight days, you must have constructed a pirate lair and have gained enough renown throughout the islands to be deemed the pirate King–declaring you the winner.
Get a first look at the playtest version of a brand new board game. Six Kingdoms is a 4x (Explore, Expand, Exploit, Exterminate) fantasy-themed game that puts you in control of a noble family vying for dominion over a kingdom that suddenly finds itself with a power vacuum. Train armies, send envoys on diplomatic missions, and build improvements across the land. Use political conniving, silver-tongued diplomacy, or just plain old brute force to become the ruling family of the entire continent!
Check OGRe often for updates. More UNPUB games are expected to be added. You must be register for MACE 2019 to participate.
MACE 2019 is proud to present a new and educational feature to this year’s convention – History of Tabletop Games. These will include games that go back to Roman and Viking times. These will be presented by Tammy Reid aka Maistreas Aine O Grienan of the SCA (Society for Creative Anachronism).
They will be out there in full SCA costume demonstrating some of the oldest tabletop games known to man.
Times for these demos will be (Walk-ups welcome)
Friday: 8:00 PM – 12:00 AM
Saturday: 9:00 AM – 6:00 PM
Sunday: 9:00 AM – 1:00 PM
Games will include:
Play the ancient game of the Pharaohs. Ancient Egyptian Game of Senet. Board games were a favorite pastime in Egypt, and Senet was the most popular of these. It was played by two people, either on elaborate carved and inlayed boards like the one found in Tutankhamen’s tomb, or simply scratched into the earth. The oldest known representation of Senet is in a painting from the tomb of Hesy, from 2686 BC.
Mia is a simple dice game with a strong emphasis on bluffing and detecting bluff related to Liar’s dice.
Ludus latrunculorum, latrunculi, or simply latrones (“the game of brigands”, from latrunculus, diminutive of latro, mercenary or highwayman) was a two-player strategy board game played throughout the Roman Empire. It is said to resemble chess or draughts, but is generally accepted to be a game of military tactics. Because of the paucity of sources, reconstruction of the game’s rules and basic structure is difficult, and therefore there are multiple interpretations of the available evidence.
Alquerque (also known as Qirkat) is a strategy board game that is thought to have originated in the Middle East. It is considered to be the parent of draughts (US: checkers) and Fanorona.
Glückshaus (House of Fortune) is a medieval gambling dice game for multiple players. It is played with two dice on a numbered board.
Merreles also known as Nine Man’s Morris (Roman/Viking/1400 BC)
Nine men’s morris is a strategy board game for two players dating at least to the Roman Empire. The game is also known as nine-man morris, mill, mills, the mill game, merels, merrills, merelles, marelles, morelles, and ninepenny marl in English. The game has also been called cowboy checkers and is sometimes printed on the back of checkerboards. Nine men’s morris is a solved game, that is, a game whose optimal strategy has been calculated by humans. It has been shown that with perfect play from both players, the game results in a draw. Its name derives from the Latin word merellus, ‘gamepiece’. Three main alternative variations of the game are three, six, and twelve men’s morris.
Fox and Geese (Icelandic)
In the English-speaking world a simplified version is known as Fox and Geese. In this game the objective of reaching a certain location has been removed and instead it all comes down to capturing each other’s pieces. It is not mandatory for the fox to capture the opponent’s pieces, and there are no restraints on the defender’s (the geese’s) movements.
The fox is placed in the middle of the board, and 13 geese are placed on one side of the board. The fox and geese can move to any empty space around them (also diagonally). The fox can jump over geese like in checkers, capturing them. Repeated jumps are possible. Geese can not jump. Unlike in Halatafl, capturing is not mandatory. The geese win if they surround the fox so that it cannot move. The fox wins if it captures enough geese so that the remaining geese cannot surround it.
The traditional game with 13 geese is not well balanced and gives the advantage to the fox. There are more balanced game variants with 15, 17 or 18 geese or two foxes.
Tafl games (also known as hnefatafl games) are a family of ancient Nordic and Celtic strategy board games played on a checkered or latticed gameboard with two armies of uneven numbers. Most probably it is based upon the Roman game Ludus latrunculorum. Names of different variants of Tafl include Hnefatafl, Tablut, Tawlbwrdd, Brandubh, Ard Rí, and Alea Evangelii. Games in the tafl family were played in Norway, Sweden, Denmark, Iceland, Britain, Ireland, and Lapland. Tafl gaming was eventually supplanted by chess in the 12th Century, but the tafl variant of the Lapps, tablut, was in play until at least the 1700s. The rules for tablut were written down by the Swedish naturalist Linnaeus in 1732, and these were translated from Latin to English in 1811. All modern tafl games are based on the 1811 translation, which had many errors. New rules were added to amend the issues resulting from these errors, leading to the creation of a modern family of tafl games. In addition, tablut is now also played in accordance with its original rules, which have been retranslated.
Shatranj also know as Chess (Iberian Peninsula)
Shatranj is an old form of chess, as played in the Persian Empire. Its origins are in the Indian game of chaturaṅga. Modern chess gradually developed from this game, as it was introduced to the western world via contacts in Spain and in Sicily in the 10th century.
Game of the Goose (Italy)
The Game of the Goose or Goose game is a board game where two or more players move pieces around a track by rolling a die or two dice.[clarification needed] The aim of the game is to reach square number sixty-three before any of the other players, while avoiding obstacles such as the Inn, the Bridge and Death.
The game is thought to have originated in the 16th century, and is considered the prototype of many of the commercial European racing board games of later centuries. The game is mostly played in Europe and seen as family entertainment. Commercial versions of the game appeared in the 1880s and 1890s, and feature typical old European characteristics such as an old well and children in clothes from the period.
MACE 2019 will feature official open demos throughout the weekend of a new board game called STACKED(Mr B Games) by the Designers Tim and LeAnn Phillips. They have demo’ed the game in Charleston WV (Charcon), Lexington KY (Lexicon), Cincinnati (Cincitycon), Columbus (Origins), and Indy (Gencon) and will be going to Denver (B-Con). MACE is the first appearance of this game in the Southeast.
STACKED will be coming to MACE and will be running demos all weekend! The Kickstarter for this game is scheduled to start on 09/12 @ 10:00am EST and last for three weeks. Although the Kickstarter will be completed by MACE, the publisher has agreed to hold open the ‘late pledges’ until after MACE so that everyone that tries it out and wants to back can still do so. Although, be sure to check out the Kickstarter campaign while it is up and running, to help ensure the game funds and everyone gets to play this game! There is a Facebook event set up for the start of the campaign, feel free to follow it so you can be up to speed on everything about the game! The event can be followed here.