Here is a list of our dealers for MACE. Let them know if you are needing anything specific.
Mercenary Art Ninja
The Vatican Saint/Ravyn Raver
Here is a list of our dealers for MACE. Let them know if you are needing anything specific.
Mercenary Art Ninja
The Vatican Saint/Ravyn Raver
Hey everyone! Your friendly neighborhood goblins are gearing up for MACE and we are super excited to see everyone in a few weeks!
We are making a major menu change this year and will not be offering sandwiches. We are sorry for any inconveniences but due to the changes in the University area and the decline in orders we have to adjust our menu selection.
We will still be there offering pizza, pasta, snacks, and drinks so come on by to Feed your Need!!
Will We have any gluten free options? Yes we will!
How much pizza’s going to be this year? We’ll post the menu when it’s finished.
JustUs Productions is proud to announce there will be a Silent Auction at MACE 2019. The Silent Auction will be taking place from Friday November 8th 5pm until 7pm on Saturday November 9. Location to be announced on site. Proceeds going to the NC Zoo and THAKO.
Here are some great items we will have in our charity auction and prizes for the Crafting Contest. We want to thank James Floyd Kelly and Gerard at Shiftinglands.com for being part of MACE this year
From: SHM Publishing
Reviewed by: James Kabbash
Savage Company Recruit Orientation Guide is a new RPG Setting Preview Book from SHM Publishing. The setting is being Kickstarted into a full length setting book – Savage Company campaign setting for Pathfinder and 5e
In reading through The Savage Company Recruit Orientation Guide, I found that it offers an original game play opportunity that is seamlessly compatible with the Pathfinder Role Playing System. The integration of the two offers for a very unique experience that many other RPGs will not. Full of excellent support detail and development the background in this world is extremely unique. The obvious work put into this it is evident that the creators really came up with something potentially special.
From page # 4: “You are all worthless sacks of meat!”
From the very start, the developers weave the setting into being with a mix between a series of barked orders and an internal dialogue of Sarge, a platoon leader and drill sergeant of the new recruits for Savage Company. The obviously powerful and distinguished Orc controls the situation without questions which makes the reader that much more excited to go deeper and see what the Guide has to offer.
Once you delve into the Guide there is the introduction to the ‘city’ of Tombstone. I use quotes there as it is really a series of structures built in and around the main hub of the Savage Company. Within Tombstone we find everything a militaristic corporation could possibly need to carry out and on their mission. We are introduced to everything from barracks to saloons to a general store to a packed armory and garage. To go along with these locales is a colorful bevy of characters that really flesh out the community. The setting is well thought out and original.
Game system wise the introduction of new races is expertly done. Eight new races are introduced. The developers go deep into the physical and skill attributes of three of these new races. Specifically, the Baade and the ‘Savage’ Hobgoblin and Orc. They are expertly developed in both historical context and game mechanics. I would have liked equal attention presented to the other options besides just those three. The five remaining races are just glossed over which was rather unfortunate. What little is presented about the other five races is very intriguing.
There is also a very interesting offering new archetypes for every Pathfinder class. Some of these new paths are both exciting and would be excellent to roleplay. The trails to be followed to achieve these ‘specialty professions’ offer up the opportunity for some profound immersion into the world. Again, like the races referenced above, they only focus on four of the nineteen choices. When a more expanded version of this system is produced, I hope they will give each the attention to detail that the ones presented received.
The three new Feats introduced are very interesting in so far as they propose some nice steps outside the now well-known Pathfinder ones. Like the two paragraphs above, I would hope they have more like these to offer in a more expansive edition. I particularly liked these three options as they hint towards the possibilities of other original abilities that could hopefully be introduced.
The last thing I would like to visit is the equipment presented. Unlike more established futuristic systems like Shadowrun or Savage Worlds the weapons in this system are not named after current real-world manufacturers. Even though they use just the most basic of nomenclature for most of the weapons the statistics for what they represent is well offered. There is a hinting of there soon to come vehicle types, customization and playability that is extremely exciting.
From page # 4: “Welcome to Savage Company.”
The art in this truncated guide is absolutely outstanding and really lends some boosts to the imagination. I am really looking forward to a larger in version of this work that will even further improve the excellent renderings. Also, throughout the Guide, there are sporadic ‘short -story’ type write ups that really give life to the setting, characters and classes offered. They are truly a good read and should not be glossed over.
The Savage Company Recruit Orientation Guide has a lot to offer in the aspects of both originality and content. A rich setting, including well thought our names and locales, detail a complex society. Intermittent short stories add to the overall development of the author’s vision. The artwork is excellent. It offers several new races as well as both interesting and well thought out archetypes for every Pathfinder class. These new class options offer some intriguing options for rousing character advancement as well as detailed role play. The weapon and vehicle descriptions definitely make the reader excited and can not wait to step into the armory or garage. The only criticism I can offer up is that the writing can be rough at times, but that can be overcome with some more thorough editing. An overall map of Tombstone would help the completeness of the guide. The unique world of the Savage Company will offer up both challenges and opportunities for some memorable table time.
For more details on Savage Company Recruit Orientation Guide, it is available for free from DriveThruRPG. As mentioned, they are also running a Kickstarter for a full setting book for both Pathfinder and D&D 5e.
JustUs Productions is pleased to announce for MACE 2019, Clint Black will be running Savage Worlds Adventure Edition on Friday night and Saturday afternoon. More details to come.
Please see our gaming schedule through OGRe. You must be registered for the convention to register for games.
About Clint Black
Clint Black is Savage Worlds Core Rules Brand Manager for Pinnacle Entertainment Group. Savage Worlds is the Origins award-winning roleplaying game that is one of the most popular systems in the hobby. Clint also won a Silver ENnie at GenCon 2011 for Space 1889: Red Sands. Clint started as a freelance writer with Pinnacle over ten years ago, but his involvement grew significantly with the advent of Savage Worlds. He transitioned from a playtester on the original design team to the creator of one of the first and most popular books for the system (supervillain setting Necessary Evil, now in its third printing) to one of the designers and ultimately brand manager of the core rules. Along the way, he worked on multiple Savage Worlds projects, including the Horror, Fantasy, and Super Powers Companions, Weird War 2, Space 1889, and of course the landmark Pinnacle setting, Deadlands. Additionally, Clint serves as the face of Pinnacle on their forums, acting as the Official Rules Answer Man and administrator for years. He counts this opportunity to hang out and chat with fans online as one of the perks of the job.
He is married to multiple award-winning RPG editor Jodi Black and is the father of two awesome gamer daughters. In 2012, Clint Black won an Gold ENnie Award for Savage Worlds Deluxe.
Fri – 3:00 PM-6:00 PM: Painting with the Crafting Muse
Join us as we paint a miniature from start to finish. Vee will take us step by step into a world of creation. She won’t brush you off. With her guidance, she shows us that even the unskilled can paint. Miniatures donated by Crippled God Foundry. Paints supplied by PLAID.
Fri – 3:00 PM-6:00 PM: Building a Better Beholder
Wyloch is preparing a class to show how easy it is to create your own monster. Don’t be beholden to anyone but yourself as we learn how to build a Beholder from scratch. Supplies will be provided. Just bring your skills and a willingness to learn. Paints supplied by PLAID.
Fri – 7:00 PM-9:00 PM: Crafting Meet ‘n Greet
Meet your heroes of Crafting for a 2 hour fun filled time of Questions, Answers and Jocularity. They have come from far and near to pass on their sage advice and wisdom. Fall on your knees before the likes of these GIANTS among mortals: Scotty – The DM’s Craft; Vee – The Crafting Muse; Bill – Wyloch’s Armory; Daniel – 3D Printed Tabletop; Gareth – The dmg.info; Jim – The Tabletop Engineer; Jeremy – Black Magic Craft; Miguel – mz4250 (twitter and Instagram)
Fri – 9:00 PM-11:00 PM: 3D Printing Introduction
Spend some time with Daniel Herrero and Miguel Zavala as they discuss the ins and outs of 3D printing. Join us for a live demonstration with time for Questions and discussion. Printed parts will be made for our Gaslands miniature game on Saturday night.
Fri – 11:00 PM-1:00 AM: Gaslands: Prepping your vehicle
James Floyd Kelly will review Gaslands, discussing the rules and gameplay as we choose cars, pimp them out and get them ready for the Saturday Gaslands game. Matchbox/HotWheels style cars will be provided but with a limited quantity. Paints supplied by PLAID.
Sat – 9:00 AM-12:00 PM: Forged In Foam
A chance for the attendees to show their skills. This contest is different from last year. In 2018, you had 22 hours to design and build terrain. This year, you will have approximately 3.5 hours to design and build a miniature diorama. Each contestant will randomly choose a miniature. Your diorama must be representative of the chosen miniature in design and construction. There is no cost to enter, but seating is limited. Only 16 slots are available. The winners will be judged by a select and secret group of professionals. Rules and Diorama Requirements will be revealed at the start of the contest. Prizes will be awarded. Paints supplied by PLAID. Additional Supplies Provided by THE ARMY PAINTER.
Sat – 2:00 PM-6:00 PM: Iron Chef: Craft Masters, The Guild Build, The Master’s of Crafting Craft-Off
Heavy is the head that wears the Foam Crown! Scotty, Vee, Gareth, Bill and Jeremy go head to head in this crafting Challenge. It is time to crown a leader among the masters. Someone to wear the crown of victory and to lord over the others with comments like, “Ha, Ha I’m better than you”, and “wow, yours looked so good, I don’t know how I won”.
So, who will win this test of skill? Who will become the greatest terrain master of the next few weeks? How long before some serious smack talk begins? Who will be victorious? Time, 4 hours of it, will tell. Come join us at MACE and see! Paints supplied by PLAID. Additional Supplies Provided by THE ARMY PAINTER.
Sat – 7:00 PM-9:00 PM: Sculpey Class
Charles Wolfe will show folks how to sculpt dungeon tiles. This 2 hour class will give you time to play with Sculpey and ask questions on carving techniques, mixing colors, painting and more.
Modeling material provided by SCULPEY
Sat – 9:00 PM-11:00 PM: Molding Class
Atlantic Dental Supply will show us how to create molds and cast terrain. We will use one of Charles’ tiles for our casting. This is a great opportunity to learn how to cast and create your own terrain. Supplies provided by ATLANTIC DENTAL SUPPLY.
Sun – 11:00 AM-3:00 PM: Bob Ross Painting with Mathew
Painting fun with happy little trees and Mathew. Have you ever wondered what was just over the hill in a Bob Ross painting? Well now we know….Dragons and other wonderful creatures. Join us as we learn there are no mistakes, just happy little accidents. Materials will be provided, just bring your painting hand.
Thanks to Double Exposure Inc, and the publishers (seen below), we have a tone of games for MACE 2019 Play to Win. Play a round of these games and have your name put in the pot. Drawings will be announced on site. Any GM that wishes to run a session and have their name in pot, please contact the .
Play-to-Win games will be in the Glenwaters room.
MACE 2019 is proud to announce that Screech Dragon Games will be attending MACE for the first times. Mark Sierens and Sarah Rhodes will be demoing a wide variety of games that may include Murder On The Cosmic Express, Cul De Sac Conquest, Intelle, The Greater Debate, and Evil Genius: Deathray. They have also donated copies of their games for our Play-to-Win library.
They will one of the many publishers and play-testers in the the Gallery. Help give the fine folks of Screech Dragon Studios a warm MACE welcome!
Screech Dragon Studios Mission: To bring people of the world together around the wooden portal of wonder…. the gaming table.
From the beginning, we have had Battletech at MACE. From the late Jerry Hensley to Bill Zeigler and his friends, we have supported one of the classic miniature games of the industry. It returns once again to MACE 2019 with new scenarios and new terrain for another weekend of Classic Battletech madness. See the Battletech schedule on OGRe. You must be registered for MACE 2019 to participate.
About Classic Battletech
Classic BattleTech is a table-top wargame set in the fictional BattleTech universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids.
Battletech in the past
We are excited to announce that MACE 2019 will be hosting a Regional Qualifier for Settlers of Catan. The winner of our event will have a seat at the Tournament at Origins. We are looking forward to this event. Please pass the word. More info to come as we know it. Sign up in OGRe by going to the site, signing in with an activated account and search on Settlers of Catan. You must be registered for MACE 2019 to participate. The tournament will start on Sunday at 1 pm with check-in starting at 5 PM. Please pre-register for the event if at all possible.
Tournament is free. Winner will not only win a seat at the National tournament.
About Settlers of Catan
Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun!
Every year players from around the country compete in local qualifying tournaments. The winners of each of the tournaments win a seat at the Catan United States Championship. In 2020, the Catan US Championship will be held at the Origins Game Fair in Columbus, Ohio. Players will face off against all other winners of the qualifier tournaments and the Origins Qualifiers to become the year’s US Catan Champion. Every two years the US Champions are sent to the Catan World Championship tournament to represent the United States. The 2020 Catan World Championship will be in Malta, dates TBA.