MACE 2021: 25th Anniversary Bags Pt 4

From MACE Justus Productions Facebook Group:

Better late than never. We are now getting the Bags up onto the website for ordering. You will also be able to order contents of the bag as needed.

I want to apologize up front for the pricing. As everyone knows things are not as cheap as they used to be.

Here is a photo of what you will be getting. Once I have a better image of the coin and mug I will post them.

I would ask one favor. Some of these items have a longer lead time than I would like. So I will have to place orders this week and next to be able to get them here in time. So if you are planning on ordering, I would love it if I could get you to do it soon.

The one choice you have at the moment is the color of your shirt. There are several to choose from as you will soon see. The sizes are Small to 5X. The hope is to have a shopping cart on the website that will allow the choosing of colors and size. If not, I will contact you by email or Facebook on your choices.

Thank you for your support of the con that has allowed it to last for 25 years.

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021: Clarion Studios Game demos of Hull Breach and more!

MACE 2021 will once again host a full weekend of Clarion Game Studios’ Hull Breach card game events, as well as Henchmen! The Game and their new game Four Horsemen: Omega Wars

Please feel free to join Todd and Lynn in the gaming rooms for 1 to 2 hour long demos of this unique and exciting card game, as well as soon to be announced special events.  

Click OGRe for our Game Schedule. You must be registered for MACE 2021 to participate.

Along with their open demos in the Gallery, they will also have some scheduled events. Below is their list of scheduled events:

Friday: 3:00 PM – 6:00 PMHull Breach: Hammer`s Fall
Friday: 6:00 PM – 9:00 PMHenchman! the Game
Friday: 9:00 PM – 12:00 AMFour Horsemen: Omega Wars
Saturday: 9:00 AM – 1:00 PMHenchman! the Game
Saturday: 12:00 PM – 3:00 PMHull Breach: Hammer`s Fall
Saturday: 3:00 PM – 6:00 PMFour Horsemen: Omega Wars
Saturday: 6:00 PM – 9:00 PMHull Breach: Hammer`s Fall
Saturday: 9:00 PM – 12:00 AMFour Horsemen: Omega Wars
Saturday: 9:00 PM – 12:00 AMHenchman! the Game
Sunday: 9:00 AM – 1:00 PMHenchman! the Game
Sunday: 12:00 PM – 3:00 PMFour Horsemen: Omega Wars

About Hull Breach

Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station – your home in space – from other Commanders while trying to capture or destroy theirs.  Be warned – they’re trying to do the same thing to you. It’s a tough galaxy and at the end of the day only one Commander gets to remain standing.

Best of all, while we encourage customization and deck-building, this isn’t one of those “collectible”  card games that will have you tearing through randomized foil packs of cards to find the ones you want. Hull Breach plays right out of the box and you’ll know where you can find every card in the game without having to drop a ton of space-cash on boosters or turn to the secondary market to field a competitive deck.

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021 Organized Play: Pathfinder Society & Starfinder Society

For 2021, Pathfinder Society and Starfinder Society schedule will be handled differently.  On OGRe, there will only appear beginner and intro level games to both PFS and SFS.  Included in these are the 1 hour Bounty adventures and some 4 hour one shots.

Friday 3-4 – PATHFINDER 2 Demo BOUNTY #5 Winter Witch’s Holiday

Friday 4-5 – PATHFINDER 2 Demo BOUNTY #10 Hillcross Roundup

Friday 5-6 – PATHFINDER 2 Demo BOUNTY #4 Cat’s Cradle

Friday 6-7 – PATHFINDER 2 Demo BOUNTY #1 The Whitefang Wyrm

Saturday 9-10  – PATHFINDER 2 Demo BOUNTY #13 The Blackwood Abundance

Saturday 10-11 – PATHFINDER 2 Demo BOUNTY #14 The Blackwood Truce

Saturday 11-12 – PATHFINDER 2 Demo BOUNTY #11 Forged Façade

Saturday 12-1 – PATHFINDER 2 Demo BOUNTY #12 Somewhere Below

Saturday 8-9  – PATHFINDER 2 Demo BOUNTY #2 Blood of the Beautiful

Saturday 9-10 – PATHFINDER 2 Demo BOUNTY #9 Fishing in Anthusis

Sunday 9-10  – PATHFINDER 2 Demo BOUNTY #7 Cleanup Duty

Sunday 10-11 – PATHFINDER 2 Demo BOUNTY #8 The Tireless Path

Sunday 11-12 – PATHFINDER 2 Demo BOUNTY #3 Shadows and Scarecrows

Sunday 12-1 – PATHFINDER 2 Demo BOUNTY #5 Winter Witch’s Holiday

Sunday 2-6 PATHFINDER ONE-SHOT – Sundered Waves – Pre-gens-required special one shot adventure

Sunday 2-6 (at PFS5) STARFINDER ONE-SHOT – Band on the Run – Pre-gens-required special one shot adventure

These are schedule for MACE 2021 OGRe.  You must be registered for MACE 2021 to participate.

For the more advanced and experienced players, the schedule will be posted on Warhorn.


You must be registered for MACE 2021 to participate.

Contact if you interested in running games.

About Pathfinder Society

Pathfinder Society Organized Play is a worldwide fantasy roleplaying campaign that puts YOU in the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and evil.

The campaign’s home base is sprawling Absalom, the so-called City at the Center of the World, that stands astride the great Inner Sea on the mountain-capped Isle of Kortos. A Pathfinder’s adventures explore the dark alleys and political intrigue of Absalom between far-flung travels to the most interesting and exotic locales in the world of the Pathfinder Roleplaying Game.

In Pathfinder Society Organized Play, you play a member of the Pathfinder Society, seeking fortune and glory all over the face of Golarion. At the same time, your character works for one of the competing factions, all with their own motivations and secret agendas.

Play is organized into Seasons, throughout which the actions and achievements of you and your fellow Pathfinders create an ongoing storyline. Each season consists of Pathfinder Society scenarios (short, 4-hour adventures) set in a variety of exotic locations across Golarion.

Join the Pathfinder Society and create your character now!

About Starfinder Society

The Starfinder Society Roleplaying Guild (SFS) is a worldwide science fantasy roleplaying campaign. Set thousands of years in Pathfinder’s future, the gods have mysteriously spirited Golarion away to an unknown location and refuse to answer questions about it. In its place, the cultures of that world have evolved and spread throughout the solar system, especially to a vast space platform called Absalom Station. Gifted access to a hyperspace dimension by an ascended AI deity, the residents of the system suddenly find themselves with the ability to travel faster than light, and the race is on to explore and colonize potentially millions of worlds. But there are horrors out there in the darkness…

The Starfinder Society recruits members of all races, alien and familiar, to join their ranks. Encouraging members to explore, report, and cooperate, the Starfinder Society sends teams into the vastness of space to explore the uncountable worlds of the universe. While on their missions, Starfinder Society agents works for sub-organizations with their own motivations agendas, earning reputation and securing favors.

Beginning this August, come join the mission, as the Starfinder Society requests YOU as their newest operative!

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021: DM Scotty’s Star Trac EZ-D6!

JustUs Productions is proud announce DM Scotty will be returning and running more great games for us.  He will be running his own personally designed system called EZ-D6 and in a sci-fi setting Star Trac.

His games are tagged with DMSCOTTY in OGRe.  You must be registered for MACE 2021 to participate.

Friday 3PM

Star Trac – DM Scotty’s EZ D6 RPG

Mission 1/Nullify Incident

Can you and your fellow United Space Service crew unravel the mystery at science colony Epsilon-10 .

All materials provided

Saturday 2PM

Star Trac – DM Scotty’s EZ D6 RPG

Mission 1/Nullify Incident

Can you and your fellow United Space Service crew unravel the mystery at science colony Epsilon-10 .

All materials provided

Saturday 8pm

Star Trac – DM Scotty’s EZ D6 RPG

Mission 2/Wars End

The Galaxy is on the brink of war. Can you and your fellow United Space Service crew relieve tensions with an errand of mercy? 

All materials provided

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021 Organized Play: Shadowrun Missions

JustUs Productions announces the Shadowrun Missions schedule for MACE 2021. See the SRM schedule on the gaming schedule on OGRe. You must be registered for MACE 2021 to participate.

The Adventures will be:

Friday: 3:00 – 7:00

SRM 2081-07: Bootleg Bliss

The Triad are tired of bootleggers—they’re bad for business. Corner the market and curb the competition, with just one little hit.

Friday: 8:00 – 12:00

SRM 2081-08: Child’s Play

Extract and babysit a kid as he negotiates the sale of daddy’s latest prototype. What could possibly go wrong?

Saturday: 9:00 – 1:00

CMP-05: Late Night Radio

An ex-employee is going to spill secrets, but your Tanaka-san wants that leak fixed.

Saturday: 2:00 – 6:00

Prime Mission 14: Chrysanthemum Down

Tanaka-san wants something recovered. Never mind that he wants it recovered from the Tunguska crater. Or those events are spiraling towards an international incident. You can handle all that, right? (This is a Primer Runner Mission, only characters’ with 150+ Karma may play. Some pregens will be available.) 


Saturday: 8:00 – 12:00

Forbidden Test

Who can fault you for looking after a bunch of kids? Wait, does Tanaka-san want you to take care of the children, or “take care” of the children…

CMP-07: Countdown to Zero Hour

Sunday: 9:00 – 1:00

Dark plans and darker actions have come to light. Can you ferret out these secrets places?

Sunday: 2:00 – 6:00

CMP-08: Tears of Amaterasu

Will the soul of Japan be drowned or lifted by a rising black ocean?

About Shadowrun Missions

Shadowrun Missions (SRM) is the official dynamic Sixth World campaign setting sponsored by Catalyst Game Labs. In SRM, players create a character and participate in sanctioned events throughout the world. This gives players the unique opportunity to play a Shadowrun character of their own design with different people and different perspectives, and affect the storyline of the campaign.

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021 Featured GM: Robert H. Hudson

JustUs Productions is proud to announce that the very talented Robert H. Hudson will be running some games at MACE 2021.  He will be running various Hero System settings.  

See OGRe for more details, using Advanced Options until his Game Master Name or use his Tag “RHH” to find his games. 

You must be registered for MACE 2021 to participate.

Friday 8 PM: The Fangs of The Scarlet Serpent Stalks

Pulp HERO 6th Edition

A group renowned adventurers answer a call for help as a ghastly legend of the Old West shambles to life once again and bodies start to pile up at an old friend’s ranch in Texas. Can they brave the dusty – and bloody – trails and solve the mystery, or will they, too, become victimsWhen an ancient serpent-cult rears its scaly head on the streets of Singapore, a plea for help from an old friend brings the heroes running to the British colony city. There they clash with the cult and track it to its local lair… to face The Fangs of The Scarlet Serpent

Sat 2 PM: Mission 1775-A

Space Pulp HERO 6th Edition

The intrepid crew of the Stellarax are assigned a simple publicity tour mission to let them recover from a long string of difficult assignments. What they find may make them wish they’d volunteered for another Intelligence Unit commando suicide mission. Can they survive… Mission 1775-A?

Sunday 9 AM: Hauntingly Familiar

Fantasy HERO 6th Edition

A group of animal companions and familiars must band together to stop a ghostly unicorn pirate’s raids on ships and coastal cities to prevent a greater disaster that threatens awakened animals everywhere. Can they succeed when they find the pirate’s anger… Hauntingly Familiar?

Robert Hudson is a freelance writer whose work for HERO Games, in their Pulp Hero line, has been nominated for the prestigious ENNIE Award twice: Masterminds and Madmen in 2006 and Thrilling Places in 2007. Additionally, he’s written for HERO Games’ house e-magazine, Digital HERO.

A product of the early years of tabletop RPG gaming, he started in 1976 when there was only Dungeons & Dragons and hasn’t stopped since. Mundanely, he’s a reference librarian for a large Alabama-based law firm. He and his wife Mary Ann are married with dog and celebrate their sixteenth anniversary together this year.


MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021: Wyloch D&D5e “Captives of a Mind Flayer Cabal”

Bill Buchanan aka Wyloch of Wyloch’s Armory will be running his own flavor of D&D 5e with all his crafting greatness.

Captives of a Mind Flayer Cabal

Full Dungeon/Terrain on Table – This game will include a complete dungeon terrain layout on the table.

You will awaken in a pit, deep within a Mind Flayer lair.  A few strangers are here with you.  What is your relationship to them, and who will survive to flee this horrifying place?

You must bring your own pre-prepared 5th level character.

DM’ed by Wyloch of Wyloch’s Armory (YouTube).

Please check our OGRe for details and to sign up.  You must be registered for MACE 2021 to participate. His games are tagged with WYLOCH in OGRe.

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2021: Early Preparation

After a long and rough year, MACE is coming back for it’s 25th anniversary in it’s full glory.  We want to make the 25th MACE the biggest ever, and with your help, we think we can.

We have not sent out the general call for GMs yet.  This email is about MACE 2021 LARGE multiple-table/multi-slot events and the GMs/Coordinators that want to run them.  Large events are events that take up a lot of table space (usually games like miniature game tournaments, collectible card game tournaments or the like) and/or time.

Before I send out the general call for GMs, I like to get an idea of the big events and how much space they are going to use. This way, I can work everything else around this. We expect a lot of gamers this year and are doing all we can to make our 25th anniversary special. We have the entire hotel space for nothing but gaming.

So if you plan on doing something big, please start thinking about it and letting us know as soon as you can.  Email us at

Gaming Coordinator
JustUs Productions
MACE 2021

MACE 2021

November 12-14 2021
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

B-Movie Inspiration: Dark Side of the Moon

B-Movie Inspiration is a series of articles I write where I watch really bad movies and draw RPG inspiration from them.

Perusing my various streaming options, I stumbled on this gem of a B-movie from 1990 – The Dark Side of the Moon. No, this was not something inspired by the Pink Floyd album. This was a very very bad Alien knock-off that was really really hard to watch. It was more like a Walmart version of Event Horizon (1997). The acting was stilted and awkward, special effects and set design were low budget and because of that, the portrayal of space physics was lazy. While all that was bad, the premise was actually kind of interesting and could be a really good one shot tabletop RPG adventure in any near-future sci-fi setting.

The general plot places us in the year 2022 – where in-system space travel is not only common, but starships are big, bulky and have artificial gravity. The spaceship Spacecore 1 is on a mission to repair and retrieve nuclear-armed spy satellites and apparently one wondered around to the dark side of the moon. The best shot of Spacecore 1 I could find on the internet is shown below:

We are then briefly introduced to the crew of seven. The crew includes:

Flynn Harding (played by Robert “Starred In Every 80s show possible” Sampson), a tough, chain smoking bad-mouthed guy who is on-mission and all about the job. While he was alive in the movie, I felt the actor over played him and there was little back story that came out.

Giles Stewart (played by Will “Who?” Bledsoe), a dashing young pilot with a mullet who does not really seem to want to be there. He seems to be full of some kind of angst (it was the 90s, after all) and just mopes around until the end.

Paxton Warner (played Joe “Blade Runner’s Dr. Eldon Tyrell” Turkel, sadly his last role) is a strange science/engineering officer who always seems to have an ulterior motive.

Lesli (played Camilla “Why are you in this movie” More) is the ship’s android AI that does nothing in the movie but sit and state a few plot points. More on her later.

Philip Jennings (played by John “That other guy from Stargate the movie” Diehl) is the technician and token male chauvinist who is hitting on Alex all the time. This actor was so much better as Lieutenant Kawalsky in Stargate.

Alex McInny (played by Wendy “I’m here to show my boobs” MacDonald) is a crewman that has some engineering and tech skills, as well as some bio-med skills. However, other than a few minor over-acted scenes, she was there for one scene and one scene only (referenced in her nickname I gave her).

Dreyfuss Steiner (played by Alan “I’ve seen this guy before somewhere” Blumenfeld) is the ship’s doctor and one of the pivotal characters in the overall story in a very subtle way. In a rare creative moment, this character creates a very creepy scene.

In their search for a rogue nuclear sat on the dark side of the moon, the Spacecore 1 suffers inexplicable power failure and begins to tumble towards the Moon – specifically a point on the Moon called Centris B40. Due to the various failures, the crew realize that they have only 24 hours air and heat left. This is a strong bonus point for me because I like when they emphasize the dangers of space – lack of oxygen and frigid temperatures. The real nightmare however starts when an old space shuttle (Discovery 18) mysteriously appears and docks with them, bringing on board a mysterious malevolent entity that threatens them all.

Over time, the core plot is revealed linking the dark side of the moon, the Bermuda Triangle and the Devil himself. The first clue that it’s going in this direction is Centris B40 – the point on the dark side of the moon they are drifting towards. It’s shaped like a triangle on all the displays on the ship. (see below)

When the shuttle appears out of the shadows of the Moon, it is portrayed like a haunted ghost ship. They find one of the crew dead (body fully preserved, somehow) who turns out to be the source of the evil that haunts the shuttle. The evil entity somehow travels from one person to another, causing a triangular shaped gut wound in some of its victims. Anyone possessed ends up dead eventually. The entity – who reveals himself as the Devil – was trapped on the shuttle and was looking for a way back to Earth.

This movie is a real slow burn with some of the worst script writing I have ever heard. Everyone seemed to emphasize the wrong words or the wrong expressions, long pauses at awkward moments and just a general feeling that there was more story in each character then they were letting us know about. The set design was extremely low budget – I have seen better designs in old Doctor Who. The ship set design did not make any sense and the shuttle set made even less sense. Even though there was two ships from two different eras of space travel, I did not feel like there was any difference between the two. And even though they clearly showed the shuttle as a classic 1980s design, the set designer obviously had no clue what a real space shuttle interior looked like. I realize with a limited budget, there was not much they could do. However, I think the movie could have benefited from the sense of familiarity and difference between the two ships.

Interesting touches in the movie include the shuttle interior being cover in liquid water inside and in fact, there is a cargo bay that is full of water. It is implied that the water is from the Bermuda Triangle because this shuttle was lost over it during an emergency landing attempt in 1992. It kept from freezing by supernatural heat within the shuttle. We learn this because as they board it, they find the interior temperature was 106 degrees after 30 years dead in space. The shuttle serves two purpose. The creepiness factor as well as a last hope for our heroes to replenish energy and air. However, the one question I had was never answered – why does the shuttle have artificial gravity? I know. Low-budget. Zero G simulation is either done cheesy or really really expensive.

The characters were just awful. You would get better character development in a RPG one shot game. The captain is a card board cut out of a character who dies fairly early in the movie. Giles is the typical late 80s/early 90s hero character – the guy with the best hair is the hero. Paxton was just weird. Early on, he was doing weird stuff to make you think he was a betrayer or had some kind of plot behind him but it never manifested. Wasted opportunity. Jennings was probably one of the better characters but there was just something wrong with the way the actor was portraying him – he just seemed off. Alex spends most of the movie in a coma and only wakes up long enough to have a topless scene and then she is done. I really feel like that was a wasted character as well. Steiner was also one of the better characters and the one that reveals to the audience that the crew has been “infected” by the entity to the hero.

Finally there is Lesli. This character made absolute no sense to have. You could have just had a disembodied voice for the ship’s computer and be done with it. But no, the director thought it was a good idea to have a pretty lady in tight leather as the ship’s AI sit in a chair the entire movie and spout out plot points. STUPID!!! Who is this girl? The director’s girlfriend or something? Save yourself a little money by hiring one less actor, let one of the other female actor do the ship’s computer voice for a small fee. Then spend what you saved on better set designs! Again, it was another wasted opportunity.

This movie is like many movies – great idea that was poorly executed. What can you expect from Hollywood? Anyway, there is a lot an RPG GM can draw from this. The entire movie itself is a RPG one shot waiting to happen.

Dark Side of the Triangle

You can easily see the entire plot of this movie playing out in a RPG one shot. Sometime in the near future, a crew recovering lost military satellites finds itself wondering into the dark side of the moon where they begin to experience unexplained equipment failures. I would make the ship tangible with maps or picture or both and really emphasize the isolation and dangers of space. I prefer realism in my sci-fi. Space is damn scary by itself.

The ship would be something different from the one in the movie – something more practical and tangible (like from The Expanse ). Give it character, always having problems, giving the players something to work with at first when systems begin to fail. At first, it may seem like “ol’ Bessy” acting up again, but then too many things begin to happen at once, giving the crew a clue that something is really wrong.

You flesh out the crew better than this movie did and give each one a clear function. Allow the android to walk about and have a purpose. The Captain is a rough and tumble guy, perhaps former military that got dishonorably discharged because of a drinking problem. The pilot is a hot shot pilot hired by the company after his stint in prison for smuggling and illegal orbital racing. The scientists is new to the crew , volunteering to join this mission because of his secret agenda. He has theories about the dark side of the moon and wishes to gather evidence. Continue to flesh out each character and relate them to each other, giving them back story and agendas. There can be a betrayer if you want, but it has to make sense.

Then they stumble across a space shuttle. Today, this would have more impact in the story then in 1990, since they ceased the program. You can make up a shuttle or use one of the real ones. Perhaps the shuttle was actually lost towards the end of the program and this fact was covered up. Either way, give it a good back and haunting backgrounds. Unlike the movie, use the real floor plans and give it a realistic feel.

Other plot points from the movie:

  • At some point, they showed the shuttle cargo bay full of moon rock from Centris B40. While they did not make a direct link the supernatural story line, there could be. This could be another route to take so you don’t have to end up where the movie did.
  • The movie implied that there was a connection between the Triangle and the dark side of the moon. Was it some kind of supernatural star gate? Wormhole? Or a prison for the evil entity? There are many possibilities.
  • For the entity possession, I would remove the idea of the triangular gut wound, and keep it hidden. While they did that with some of the characters, I would make it more consistent.

Dark Side of the Moon for me was a very hard movie to watch but inspiring at the same time. Much of the inspiration came from what they did not do with their inspired idea and less from what they did, but still, it was a cool idea for an tabletop RPG adventure.

Justus Productions 2021/2022

We have lots of plans for the coming year. MACE will be returning Nov. 12-14.

MACE West is looking to be around the end of February or the beginning of March.

Club MACE got rescheduled until July 9-16, 2022.

As we move along over these next few weeks, I will be posting more information on these events. If you are interested in Club MACE, let me know. It is a week of fun, touristy stuff and gaming in Ireland.

Take care of yourself and stay Healthy.

We miss seeing you guys!