Crazy Creatures of Dr. Gloom

Crazy Creatures of Dr. Gloom

From: Stronghold Games

Reviewed by: Barry Lewis

Crazy Creatures of Dr. Gloom or Crazy Creatures of Dr. Doom depending on what version you have (in the European version he’s Dr. Doom) is a fast, quick-to-learn card game in which you try to rid your hand of creatures and have the fewest penalty points at the end of the round and eventually at the end of the game in order to win.

The game consists of 48 creature cards, 12 of each color; red, blue, green and yellow, and ranging from numbers 1 to 6.  There are also 4 “machine” cards which have a plus sign on one side and a minus sign on the other.  You start the game by placing the 4 machine cards plus sign up in the middle of the table.  You then deal out a certain amount of cards to the players depending on how many are playing.  The amount of rounds also depends on how many are playing.  Ex: 4 players, 4 rounds.  You then start placing creature cards that correspond to the same color machine next to it.  The plus or minus on the card dictates what numbers you may play.  For example if you play a red 3 and the red machine is on its “plus” side then you may only play red cards that are equal to or higher than the card just played.  So only  a red 3 or higher may be played on that pile.  Likewise, when the machine is on the minus sign cards equal to or less than the card on top of that pile may be played.

There is one twist that will allow you to play a card contradictory to the rules.  All cards with 1s and 6s have a “DNA” symbol on them.  You may play those cards on top of one another regardless of what the machine card is set to.  The same color rule still applies, though.  For example: there is a red six on top of the red machine pile and the machine is showing the plus sign.  Obviously there’s no number higher than 6 in the game, but you may play a red 1 on top of the red 6 since they both have the “DNA” symbol on them.

After reading that you’ve probably thought to yourself “Well how do you get the machines from plus to minus or minus to plus?”  Simple -if you play a card with the same number as the top card on that pile then you may flip that machine card over to the new setting.  Now if you don’t want to flip the machine card over then you can force your opponent to draw a card from the reserve pile.

So that’s the game really.  I did enjoy playing it, even though I played it with a “non-gamer” friend, who has an annoying habit of beating me in just about everything we play.  This time was no different as his “rain man” ability continues to confound me.  The game does play quickly even with us learning the rules as we went, and the game played no more than 25 minutes.  This game is definitely made more for kids or “light” gamers.  Most hardcore gamers may play it once, but it’s only good once in a while for a filler at game nights.

Codex Rating:  9

Product Summary

Crazy Creatures of Dr. Gloom

Designer: Michael Schacht

Artist: Dennis Lohausen

Number of Players: 2 -4

Player Age: 7 and up

Playing Time: 20 minutes

Retail: $15.00 Retail (US)