MACE 2016 Cornerstone Events: Warmachine/Hordes
We are pleased to announced that MACE 2016 will have Warmachine and Hordes once again. Chris Olsson will coordinate the following events at MACE 2016.
Warmachine/Hordes/PP MACE 2016
Primer Schedule of Events
3pm-12am Iron Arena & Scrambles
5pm-9pm PP Game Demos
5pm-12am Last Chance Qualifier
6pm-12am Boaster’s Challenge
9am-12am Iron Arena & Scrambles
9am-9pm PP Game Demos
10am-10pm Gunbunny Invitational Tournament
11am-8pm Champions Dyad
12am-2am Midnight Madness: Highlander
9am-3pm Iron Arena & Scrambles
9am-1pm PP Game Demos
About the Events
Iron Arena is all about playing games and having fun. To that end, when you play games at MACE you earn Iron Arena points. You can also earn them by participating in events, playing people you don’t normally get to play, and accomplishing a few other assorted tasks related to PP games throughout the weekend. Why earn the points? Iron Arena is also all about fun prizes. You can redeem your points for special items such as Warmachine/Hordes templates, NIB models, signed posters, and limited edition models. It’s not just for Warmachine/Hordes too. There are also ways to earn points playing things like Level 7, Bodgermainia, or other PP games.
Scrambles are 4 or 8-player miniature Steamroller tournaments. Any time we get enough players to run one, we’ll launch a Steamroller with whatever ruleset your group would like to use. You choose the point level (must be at least 50pts to earn IA points), you choose the variants, you can even choose the scenarios (or have the EO do it if you prefer). These mini-tournaments will also be allowed to run with the Rumble rules if your group would like to try them out.
PP Games Demos
If you’ve ever wanted to try out Warmachine/Hordes or any of Privateer Press’ other games like Level 7, Infernal Machine, or Zombies Keep Out, we’ll have demos available for much of the weekend!
Last Chance Qualifier
The Gunbunny Invitational roster is almost finalized two weeks prior to the tournament, but this is the only exception. Win here and you’re in. The format is a 50pt Steamroller with the Deathclock variant, will you take the last spot in the Invitational?
The Gunbunny Invitational
This is the 5th annual Gunbunny Invitational, the conclusion of a tournament series where many of the best players in and around the Carolinas earn the chance to compete for the title, their name on the plaque, and bragging rights for a year! Following tradition, the format for this event will follow the Masters 2016 document and will be a 75pt 2-list event.
If you’ve ever played Fable, you have an inkling of what this one is about. Players will compete in a 50pt Steamroller tournament with a non-standard twist: at the start of each game they’ll get to make boasts that handicap them in an attempt to earn Victory Points. Players also earn Victory Points from their Control Points and Army Points Destroyed, but they only earn the Victory Points from their boasts if they deliver a win. The player with the most Victory Points at the end of the tournament wins.
Using the new Champions format, players will compete in a 75pt 2-list tournament using only warcasters and warlocks on the current Active Duty Roster. Do you have what it takes to win the day with a limited caster selection?
Midnight Madness: Highlander
This has become a favorite event hosted annually at MACE. All players face off in a free-forall on a single table using only a warcaster/warlock and a single warjack/warbeast. The winner takes home a special prize: a handcrafted blade worthy of a Highlander LARP.
Warmachine/Hordes is often compared to a complex version of chess. If that’s the case, then this is speed chess. Players will use 25pt lists, Mangled Metal/Tooth and Claw rules, as well as the SR2015 Destruction scenario in this tournament. Oh yeah, and did I mention the deathclock is 12 minutes per side? Yeah. Hold on to your hats cause this one is fast, furious, and fun!
WARMACHINE players take on the role of warcasters as they lead their titanic forces into battle. Warcasters possess significant martial prowess of their own as well as having hardened warriors and magical spells to bring to bear. Players collect, assemble, and paint fantastically detailed models representing the varied warriors, machines, and creatures in their armies. WARMACHINE is fully compatible with its feral twin, the monstrous miniatures combat game of HORDES.
HORDES players take on the role of warlocks as they lead their wild forces into battle. Warlocks are formidable combatants in their own right, and their armies make use of both hardened and brutal warriors and packs of savage warbeasts, allowing them to contend on equal footing with the greatest armies of the Iron Kingdoms. Players collect, assemble, and paint fantastically detailed models representing the varied warriors, minions, and beasts in their hordes. HORDES is the feral twin of the steam-powered combat game of WARMACHINE, and the two are fully compatible.
See more about Privateer Press here.