MACE 2018: Smart Iguana Games
For MACE 2018, Smart Iguana Games will be attending demoing their new game Gravity Warfare – Gaming on a Whole New Level. Additionally, they will be bringing to new games to playtest – a new dice game called Doce is a competitive and tactical dice placement game and Bridge Run a race of memory to the finish line.
See more about Gravity Warfare on their Instagram.
See OGRe for Smart Igunana Games demos. Help us give them a warm MACE welcome.
About Gravity Warfare
War has ensued following an attack on the Mothership and problems have escalated for the occupation of space elements among several Alien Races of nearby constellations. You are the leader of one of the six great races fighting for the central sector of the Cosmos.
You need to transfer all your interstellar fleet to this disputed area before the rest. But you need to be careful, since only one unsuccessful placement on the subspace can break the entire fragile gravitational balance and lead to a devastating anomaly! The tumbling of the ships from the subspace happens in a random way, and therefore one must be very dexterous and attentive. Enemies are also playing a role and are capable of twisting time and space to ruin your plans, strategically placing their interstellar fleet in key locations.
The most nerve-wracking game yet! In Gravity Warfare™ you must choose your challenge cards and use your ability strategically against other players on their turn, and have the dexterity to make it through yours. In the game, you play one of 6 commanders of alien races with a special ability each, whose goals are to either run out of pieces to play (troops), or to make other players lose on their turn.
At the beginning of the game, players randomly choose a player card and choose a color set of pieces. Then, each player is dealt one Guardian card (protective card) and 7 cards from the deck – of which, they must strategically choose 5 to play with. The cards contain challenges or events such as “Spin it!” or “Stack it!” which you may issue to other players, one per turn.
On a turn, the active player rolls the dice which tell the player which piece of their army to play, and where to place it. At the same time, other players now have the opportunity to force that player to play their turn in any way they want so long as they have the respective challenge card. For example, If I have the “spin it!” challenge, I may use it on your turn if I want you to spin the board and play your turn while the board is in movement.
To win in Gravity Warfare™ you must be the first player to run out of pieces. But if you make any piece fall from the platform, you lose!
ARE YOU READY TO MASTER GRAVITY?