MACE West 2020: The Midnight Worlds RPG Playtests
MACE West 2020 is proud to host a soon to be kickstarted RPG called The Midnight World. Find it on the schedule both Friday and Saturday night, GM’ed by Corby Stroud.
About The Midnight World
The Midnight World is a narrative driven horror role playing game focused heavily on mounting anxiety and tension…that creeping dread you experience when you know something terrible is hiding somewhere just out of sight.Like other entries in the horror RPG market, The Midnight World seeks to tell grand stories of mind-cracking terror. Unlike those games, which tend to focus on the big flashy moments at the beginning and end of a story, The Midnight World tries to digs its claws into the stories that happen between, around, after and before them.
LIVING WITH THE MEMORY
Every Player Character in The Midnight World has had a brush with the terrifying creatures across the Twilight Veil. They all live every day with the awful memory of that event, and the heart-crushing anxiety that it might happen again. Memory plays heavily into The Midnight World’s mechanical system. Character creation is based off of each character’s recollection of their own dance with cosmic horror. The way they recall that event provides the framework for their abilities, skills and backstory. The character creation process can take as few as a couple of minutes, using pre-generated memory blocks, or the player can meticulously craft a memory and character sheet based on their desires.
THE 11TH HOUR
Just as the minutes constantly slip away in real life, the pendulum of The Midnight World’s clock swings steadily and without pause. Hour by hour, the hands creep towards their apex. Once it has been set in motion, there’s nothing anyone can do to stop it. The Midnight World’s system is designed to replicate the feeling of constantly creeping tension, of building pressure in your skull that must eventually rupture. When the clock chimes Twelve for you, will it be a relief or just some new kind of horror?