MACE 2017: Terrain Contest – Pirate Cover

DRUM ROLL>>>>>

We have a special module for Adventurers League this year and to celebrate we want to have a contest. And since we have a celebrated terrain builder attending, DM Scotty, we have decided to make it a Terrain Contest. Here is a location map from the module. Create your interpretation of this map and bring it to MACE. We will have a table set aside for everyone to see your creation. Judging: TBA, Prizes: TBA.

If you plan on entering, let us know so that we can make sure to have plenty of table room. I will announce how judging will work soon. And I will have more info on prizes soon (so far, they are some good ones in my opinion).

The map is approximately 15″ x 15″ for scaling.

Thanks, and have fun crafting.

 


MACE 2017

November 10-12 2017
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

D&D Adventurer’s League Schedule

The D&D Adventurer League Schedule is posted.  Click OGRe above to see the schedule.  The schedule includes the following scenarios…

DDEX02-03 The Drowned Tower
DDEX02-04 Mayhem in the Earthspur Mines
DDEX02-05 Flames of Kythorn
DDEX02-06 Breath of the Yellow Rose
DDEX02-07 Bounty in the Bog
DDEX02-08 Foulness Beneath Mulmaster
DDEX02-09 Eye of the Tempest
DDEX02-10 Cloaks and Shadows –
DDEX02-11 Oublitte of Fort Iron
DDEX02-12 Dark rites of Fort Dalton
DDEX02-13 The Howling Void
DDEX02-14 The Sword of Selfaril
DDEX02-15 Black Heart of Vengeance
DDEX02-16 Boltsmelter’s Book
DDEX03-01 Harried in Hillsfar
DDEX03-02 Shackles of Blood
DDEX03-03 The Occupation of Szith Morcane
DDEX03-05 Bane of the Tradeways
DDEX03-07 Herald of the Moon
DDEX03-08 The Malady of Elventree
DDEX03-09 The Waydown
DDEX03-06 No Foolish Matte

About D&D Adventurers League

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported.

Most D&D Adventurers League games are public, in-person play events. Typical venues for these events are game and hobby stores, conventions, and public-accessible game day events.

See more about the D&D Adventurers League

D&D Adventurers League Premier

JustUs Productions, organizers of MACE, and Tim McCrary, MACE’s D&D AL Coordinator, are proud to announce a D&D Adventurers League Premier event.  MACE will host the following two D&D AL regional previews:

DDEX03-08 The Malady of Elventree (1-4)

An escaped duergar slave stumbles into the village of Elventree. With her she brings a malady that grips the small settlement in a bout of madness that seems unshakable. Can the characters find the source of the madness and save themselves and the village’s inhabitants?

DDEX03-09 The Waydown (5-10)

The recent discovery of an entrance to the Underdark has set local leaders on edge. In a display of initiative, the First Lord of Hillsfar has ordered the construction of defensive structures surrounding what locals have begun to call “The Waydown”. You have been charged with escorting an emissary back to his home in the Underdark without alerting the Red Plumes. This mission requires a delicate touch!

Game masters who run 3 or more events on our schedule will get preference in the OGRe system, allowing them to register before online gaming registration opens.

In addition to these events, we will also have the NC Gun Bunnies Warmachine/Hordes Invitational, Pathfinder Society, Savage Saturday Night, Board Game Library, UnPub board/card games, Empire Games, No Ordinary Gamers demos of SJ Games, Atlas Games and Looney Labs games, Hull Breach, a new Duncan Davis/Sherwood Games MACE exclusive game premier and much more.

Stay tuned!