Posts Tagged ‘OGRe’

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I’ll be rolling out OGRe 6.0 fairly soon, just in time for MACE 20! I have worked for the past 2 months straight on it and I think I have a stable now. I am going to get a few people to look at it, get them to run some tests before I move it...
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Key Definitions Onsite Gaming Registration – This is the means by which a player commits to play or register for a game during the con or event.  The only way to register for a game during the con or event is to register on site.  You must register for the convention or event first ...
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Contrary to rumor, you can actually view the game schedule in OGRe without logging in.  We are not really sure where the rumor came from but it is simple enough to resolve. In all cases, you start out on the OGRe Landing Page or Home Page, which giver you basic information about OGRe, the ...
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We are going to be rolling out a new version of OGRe with some minor fixes and expansions. This is one of those updates where you should not see much change.  If you do, then something is wrong.  We have done enough testing that we feel comfortable with rolling it out but we may have...
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WE WILL NO LONGER BE PRE-PRINTING PRE-REGISTRATION TICKETS! You can print your own preregistration tickets from OGRe.  To print your tickets, log into OGRe, go to Event Schedule and click  Print My Tickets.  A PDF will download in your browser.  When you arrive on time for the game, all ...
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This is probably a stupid move but I can’t wait until January to do this. MACE 2015 is a great way to test it and if it doesn’t work, you can always go to gaming registration.  I had this idea and figured out a simple way to design it into OGRe. I have tested it...
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Many of you have used OGRe to preregister for games. Most (but not all) games require tickets for you to play – primarily those with limited seating. We will be using a ticket system for those games that need it. You can print out your Gaming Preregistration/OGRe tickets online or pick ...
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