MACE 2016: D&D Adventurers League Premiers

MACE 2016 is proud to announce it will premier two D&D Adventurers League adventures.  This is the first appearance of these adventures in this region.ogre.logo20.sidemenu

DDAL05-06 Beneath the Fetid Chelimber

The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the super-intelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. Designer: Ron Lundeen. Characters of Level 1-4. Playtime: 2 hours

DDAL05-07 Chelimber’s Descent

Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary HSING, that deep beneath the tower’s ruins lie an old magic known as rune magic. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! Designer: Claire Hoffman. Characters of Level 1-4. Playtime: 2 hours


About D&D Adventurers League

ADVLeague

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported.

Most D&D Adventurers League games are public, in-person play events. Typical venues for these events are game and hobby stores, conventions, and public-accessible game day events.

See more about the D&D Adventurers League


MACE 2016

November 11-13 2016
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2016 D&D Adventurers League Schedule is posted!

ogre.logo20.sidemenuThe MACE 2016 D&D Adventurers League schedule is posted.  Here is the list of scenarios.  See OGRe for complete schedule

DDEX01-09 – Outlaws of the Iron Route

DDEX01-14 – Escape from Phlan

DDEX02-04 Mayhem in the Earthspur Mines

DDEX03-04 It’s all in the Blood

DDEX03-09 The Waydown

DDEX03-10 Quelling the Horde

DDEX03-11 The Quest for Sporedome

DDEX03-12 Hillsfar Reclaimed

DDEX03-14 Death on the Wall

DDEX03-15 Szith Morcane Unbound

DDEX03-16 Assault on Maerimydra

DDAL05-01 Treasure of the Broken Hoard

DDAL05-02 The Black Road

DDAL05-03 Uninvited Guests

DDAL05-04 In Dire Need

DDAL05-05 A Dish Best Served Cold

…and more to come!

About D&D Adventurers League

ADVLeague

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported.

Most D&D Adventurers League games are public, in-person play events. Typical venues for these events are game and hobby stores, conventions, and public-accessible game day events.

See more about the D&D Adventurers League


MACE 2016

November 11-13 2016
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2016 Featured Game : Shadowrun Missions organized play

JustUs Productions announces the Shadowrun Missions schedule for MACE 2016. See the SRM schedule on the gaming schedule on OGRe. The Adventures will be:ogre.logo20.sidemenu

SRM 06-06: FALLING ANGELS

While hunting down Tasha’s murderer for Becky 99, you come across a deeper threat to humanity. Do you survive?

SRM 07-01: The Hard Part

Finding the chunk of bleeding-edge tech that Ms.Johnson “lost” isn’t the hard part. Taking it back from the kind folks that helped her lose it isn’t the hard part. The hard part? Convincing the decker to give it over, after he’s gotten a good look at it.

CMP 2016-05 World Tour – Casablanca

After a successful run, you have three days to wait in the legendary African port city before your contact shows up with your payment. What could possibly go wrong?

CMP 2016-06 World Tour – Cape Town

Maybe this time you can actually lay low while laying low. With any luck, you won’t run into the same trouble on the southern end of the continent that you did on the northern end.   

CMP 2016-07 World Tour – Mumbai

There’s one problem in hiding needles amidst a stack of needles. Everyone is sharp.

CMP 2016-08 World Tour – Singapore

In a city locked down by the most prolific police force on the planet, opportunity abounds for the intrepid shadowrunner. The only question being is the job worth the cost?

SRM 07-02 Collective Action

Truman Techs’ acquisition of the Maker Collective has led to the facility and community prospering. Ares is opening a high tech plant nearby to compete with them. Dr. Tate turns to the runners for their own brand of competitive advantage.

About Shadowrun Missions

Shadowrun Missions (SRM) is the official dynamic Sixth World campaign setting sponsored by Catalyst Game Labs. In SRM, players create a character and participate in sanctioned events throughout the world. This gives players the unique opportunity to play a Shadowrun character of their own design with different people and different perspectives, and affect the storyline of the campaign.


MACE 2016

November 11-13 2016
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

ConGregate 2016 D&D Adventurers League Schedule posted!

The ConGregate 2016 D&D Adventurers League schedule is posted.  Here is the list of scenarios.  See OGRe for complete schedule

D&D AL Scenarios

DDEX03-05 Bane of the Tradeways
DDEX03-06 No Foolish Matter
DDEX03-12 Hillsfar Reclaimed
DDEX03-14 Death on the Wall
DDEX01-05 The Courting of Fire
DDEX01-09 Outlaws of the Iron Route
DDEX01-11 Dark Pyramid of Sorcerer’s Isle
DDEX02-07 Bounty in the Bog
DDEX02-08 Foulness Beneath Mulmaster
DDEX02-09 Eye of the Tempest
DDEX02-13 The Howling Void
DDEX02-14 The Sword of Selfaril
DDEX03-03 The Occupation of Szith Morcane
DDEX03-10 Quelling the Horde

About D&D Adventurers League

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported.

Most D&D Adventurers League games are public, in-person play events. Typical venues for these events are game and hobby stores, conventions, and public-accessible game day events.

See more about the D&D Adventurers League


ConGregate 2016

July 15-17 2016
Geek Summer Camp
Radisson Hotel - High Point
High Point, NC

ConGregate is a Client Convention of JustUs Productions.  They have hired JustUs to run their tabletop gaming track.  Anything other questions should be directed to the Convention Committee of ConGregate .  See their website for more information.


Shadowrun Missions at ConCarolinas 2016

JustUs Productions announces the Shadowrun Missions schedule for ConCarolinas 2016.  The Adventures will be:

CMP 2013-05 Dangerous Games 1 – Rolling the Dice

Ares has a new prototype pistol, said to be revolutionary, and Mr. Johnson wants you to steal it for him. Ready to roll the dice?

CMP 2013-06 Dangerous Games 2 – Double Down

Go recover a downed drone. How hard can that be, really?

CMP 2013-07 Dangerous Games 3 – Full House

Listen up y’all, it’s sabotage! Ms. Johnson wants a production facility shut down by any means necessary!

CMP 2013-08 Dangerous Games 4 – Going for Broke

There’s a hit out for software designer, and it’s your job to keep him alive. Think you can pull it off?

SRM 5A-01 Chasin’ the Wind

Welcome to Chicago! Your first job involves helping a matrix legend upgrade the old Containment Zone’s matrix service. Can you handle it? Emerging from the Wasteland, Part 1.

SRM 5A-02 Critic’s Choice

Take a run into the Chicago Zone to help a street doc prove ownership of some real estate. Don’t mind the gangs, ghouls, or the bugs. Emerging from the Wasteland, Part 2. 

SRM 5A-03 Gone Long Gone

Radiation and FAB III have left the Chicago Zone an astrally scarred mess, someone thinks they’ve found a cure, and they want you to go get it! Emerging from the Wasteland, Part 3

See the SRM schedule on the gaming schedule on OGRe.

About Shadowrun Missions

Shadowrun Missions (SRM) is the official dynamic Sixth World campaign setting sponsored by Catalyst Game Labs. In SRM, players create a character and participate in sanctioned events throughout the world. This gives players the unique opportunity to play a Shadowrun character of their own design with different people and different perspectives, and affect the storyline of the campaign.


ConCarolinas 2016

June 03-05 2016
Sci-fi Carolina Style
Embassy Suites Concord
Concord, NC

ConCarolinas is a Client Convention of JustUs Productions.  They have hired JustUs to run their tabletop gaming track.  Anything other questions should be directed to the Convention Committee of ConCarolinas.  See their website for more information.


ConCarolinas 2016 D&D Adventurers League Schedule posted!

The ConCarolinas 2016 D&D Adventurers League schedule is posted.  Here is the list of scenarios.  See OGRe for complete schedule

DnD5AL Scenarios

DDEX01-11 – Dark Pyramid of Sorceror’s Isle

DDEX02-03 The Drowned Tower
DDEX02-04 Mayhem in the Earthspur Mines
DDEX02-05 Flames of Kythorn
DDEX02-06 Breath of the Yellow Rose
DDEX02-07 Bounty in the Bog
DDEX02-08 Foulness Beneath Mulmaster
DDEX02-09 Eye of the Tempest
DDEX02-10 Cloaks and Shadows
DDEX02-11 Oublitte of Fort Iron
DDEX02-12 Dark rites of Fort Dalton
DDEX02-13 The Howling Void
DDEX02-14 The Sword of Selfaril
DDEX02-15 Black Heart of Vengeance
DDEX02-16 Boltsmelter’s Book

DDEX03-01 Harried in Hillsfar
DDEX03-02 Shackles of Blood
DDEX03-03 The Occupation of Szith Morcane
DDEX03-04 It’s all in the Blood
DDEX03-05 Bane of the Tradeways
DDEX03-06 No Foolish Matter
DDEX03-07 Herald of the Moon
DDEX03-08 The Malady of Elventree
DDEX03-09 The Waydown
DDEX03-10 Quelling the Horde
DDEX03-11 The Quest for Sporedome
DDEX03-12 Hillsfar Reclaimed
DDEX03-13 Writhing in the Dark
DDEX03-14 Death on the Wall
DDEX03-15 Szith Morcane Unbound
DDEX03-16 Assault on Maerimydra

DDAL04-01 Suits of the Mists
DDAL04-02 The Beast
DDAL04-03 The Executioner
DDAL04-04 The Marionette
DDAL04-05 The Seer
DDAL04-06 The Ghost
DDAL04-07 The Innocent
DDAL04-08 The Broken One
DDAL04-09 The Tempter

About D&D Adventurers League

The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported.

Most D&D Adventurers League games are public, in-person play events. Typical venues for these events are game and hobby stores, conventions, and public-accessible game day events.

See more about the D&D Adventurers League


ConCarolinas 2016

June 03-05 2016
Sci-fi Carolina Style
Embassy Suites Concord
Concord, NC

ConCarolinas is a Client Convention of JustUs Productions.  They have hired JustUs to run their tabletop gaming track.  Anything other questions should be directed to the Convention Committee of ConCarolinas.  See their website for more information.


MACE West 2016: Pathfinder Society Events posted

Pathfinder Society RPG schedule has been posted to OGRe.  See it on the Event Schedule or the Organized Play view.

PFS Scenarios

PFS 1-40: Hall of Drunken Heroes
PFS 1-43: The Pallid Plague [CORE] PFS 2-06: The Heresy of Man, Part I: The First Heresy
PFS 2-07: The Heresy of Man, Part II: Where Dark Things Sleep
PFS 2-09: The Heresy of Man, Part III: Beneath Forgotten Sands
PFS 2-12: Below the Silver Tarn
PFS 2-18: The Forbidden Furnace of Forgotten Koor
PFS 2-21: The Dalsine Affair [CORE] PFS 3-02: Sewer Dragons of Absalom [CORE] PFS 4-01: Rise of the Goblin Guild
PFS 4-13: Fortress of the Nail
PFS 4-22: Glories of the Past. Pt I: Halls of Dwarven Lore
PFS 4-24: Glories of the Past, Pt II: The Price of Friendship
PFS 4-25: Glories of the Past, Part III: The Secrets Stones Keep
PFS 5-04: The Stolen Heir
PFS 5-12: Destiny of the Sands, Part 1: A Bitter Bargain [CORE] PFS 5-15: Destiny of the Sands, Part 2: Race to Seeker`s Folly
PFS 5-15: Destiny of the Sands, Part 2: Race to Seeker`s Folly [CORE] PFS 5-16: Destiny of the Sands—Part 3: Sanctum of the Sages [CORE] PFS 6-05 Slave Ships of Absalom
PFS 6-06 Hall of the Flesh Eaters
PFS 6-98: Serpents Rise
PFS 7-01: Between the Lines
PFS 7-02: Six Seconds to Midnight
PFS 7-03: The Bronze House Reprisal
PFS 7-04: The Ironbound Schism
PFS 7-05: School of Spirits
PFS 7-06: To Judge a Soul, Part 1: The Lost Legacy
PFS 7-07: Trouble in Tamran
PFS 7-08: To Judge a Soul, Part 2: Karma Reclaimed
PFS 7-09: The Blakros Connection
PFS 7-10: The Consortium Compact
PFS 7-10: The Consortium Compact [CORE] PFS 7-11: Ancients’ Anguish
PFS 7-12: The Twisted Circle
PFS 7-12: The Twisted Circle [CORE] PFS 7-13: Captive in Crystal
PFS 7-14: Faithless and Forgotten, Part 1: Let Bygones Be
PFS 7-15: The Deepmarket Deception
PFS 7-15: The Deepmarket Deception [CORE] PFS 7-16: Faithless and Forgotten, Part 2: Lost Colony of Taldor
PFS 7-17: Thralls of the Shattered God
PFS Pathfinder Module: Carrion Hill
PFS Pathfinder Module: Cult of the Ebon Destroyers
PFS Pathfinder Module: Doom Comes to Dustpawn
PFS Pathfinder Module: Feast of Ravenmoor
PFS Pathfinder Module: Murder’s Mark
PFS Pathfinder Module: Realm of the Fellnight Queen
PFS Pathfinder Module: The Godsmouth Heresy [CORE]

and a PFS special event

PFS Eyes of Ten Series

MACE West 2016: Fai Chen’s Fantastical Faire (D&D AL)

MACE West 2016 will be host to Dungeons & Dragons Adventurers League Fai Chen’s Fantastical Faire Magic Item Trading Post!   Fai Chen and his mule-driven cart will make their way to our favorite gaming convention in Asheville.  Players of D&D Adventurers League will have the opportunity to trade for and purchase magical wares from across Faerun at Fai Chen’s Fantastical Faire.

But what can you expect at the Faire, and how can you entice Fai Chen to offer it at your event?  Click the here to find out.

Thanks to Tim McCrary and Topher Kohan (Southeast Regional Coordinator for D&D Adventures League) for this opportunity.

 

 

MACE 2015 Pathfinder Society

MACE 2015 is once again hosting a multi-table Pathfinder Society schedule.  Adventures this year include:

PFS 0-08: Slave Pits of Absalom
PFS 0-16: To Scale the Dragon
PFS 0-28: Lyrics of Extinction
PFS 2-26: The Mantis’s Prey
PFS 3-26: Portal of the Sacred Rune
PFS 5-19: The Horn of Aroden
PFS 5-99: The Paths We Choose
PFS 6-11: The Slave Master’s Mirror
PFS 6-17: Fires of Karamoss
PFS 6-18: From Under Ice
PFS 6-98: Serpents Rise
PFS 6–19: Test of Tar Kuata
PFS 7-01: Between the Lines
PFS 7-02: Six Seconds to Midnight
PFS 7-03: The Bronze House Reprisal
PFS Quest: Phantom Phenomena
PFS Quest: The Silverhex Chronicles
PFS Special: Year of the Shadow Lodge

The schedule is currently up on OGRe.   GMs get in free by running two 5-hour slots as well as early preference to what they want to play before gaming registration opens.

Contact if you interested in running games.