Building an Elder God

Building an Elder God

From: Signal Fire Studios

Reviewed by: Barry Lewis

If you’re familiar with monster card/tile building games such as “Cartoona” and “Monster Factory”  then “Building an Elder God,” by Signal Fire Studios, will be easy to pick up and play.  As for those of you who are not, don’t fret, it’s a very easy, fun game to learn and play.

The basic premise of the game is to build or “summon” your god first, all the while slowing your opponents down by damaging their god along the way.  First one to “summon” their god or who is the first one eaten or driven insane, wins.  I guess it depends on your definition of what “win” is when dealing with madness inducing conglomerations.

You start the game with a body card and a mouth card, 2 necronomicon cards and a starting hand of 5 cards.  You’ll always have 5 cards in your hand, no more and no less.  So make sure to draw or discard to get back to 5 cards. Place the body in front of you and put the mouth and necronomicon cards aside for now.  The players then take turns placing cards next to the body to create their creature.  Players can also place “damaged” or “shotgunned” cards on other player’s creatures to slow down their progress.  If you have a damaged body part, you can either use one of your necronomicon cards to heal it and make it immune to any other damage for the rest of the game or you can place a “healthy” card of the same type over it.  Also, some body parts have a purple-ish hue around them indicating they are immune to damage.

To win the game, you must have at least the minimum number of body cards stated in the rules to win the game.  Once you have the required number of body parts you can then play the “mouth” card and win the game.  We were playing a 5 player game so the creature had to be at least 8 cards minimum not including the body and mouth.  There is a “variant” game in which you use elder sign cards as well, but since we were just learning the game we decided not to use them.

There were a few minor rules questions, but it didn’t take away from the fun.  The most common issue were the cards themselves.  They were very “sticky” or tactile and made it a little difficult to deal and draw from the pile.  The group I played it with really enjoyed it and called it a great “filler”game.  I also enjoyed it, but lost as usual because I was paying too much attention to my creature and not paying enough attention to the rest of the group.  The game is definitely needed in your library for “pick-up” gaming.

打印Codex rating: 13

Building an Elder God

Produced by: Signal Fire Studios

Developed by: Jamie Chambers

Design and Art by: Ben Mund

# of Players: 2-5

Suggested Age: 6 and up

Playing time: 15 to 30 minutes

Retail Price: $19.99 (US)

Website: Signalfirestudios.com