MACE 2019 Feature Guests: Teller & John Goff from PEG

MACE 2019 is proud to announce another gaming guests and game masters from Pinnacle Entertainment Group – the truly mysterious Teller and John Goff!  Their games will be up on OGRe soon..

John Goff

John’s been playing RPGs for over three decades. In spite of publishing dozens of works for various gaming systems, his first solo project, the dime novel Night Train for Pinnacle Entertainment’s Deadlands steampunk/western/horror RPG—also known among players as the “PC Death Train”—remains to this day probably his best-known work.

Over the years, he’s served as the line developer for the Deadlands and Conspiracy X roleplaying games, as well as the Showdown miniatures game. He’s written extensively for Pinnacle Entertainment, as well as Steve Jackson Games, White Wolf, FASA, and several other game companies. His first full-length novel, Deluge, was a finalist for the 2010 Origins Award for Best Game

Related Book. His RPG setting, Deadlands Noir, won the 2014 Silver Ennie for Best Setting.  In addition to his work in gaming, John has been an interrogator for the US Army, a firearms instructor, a bodyguard, and is currently a licensed private investigator.

John will be running the following games:

Deadlands: Dark Ages

The year is 863, but the past is not our own. The island of Britain is beset by bandits, warlords, and Danes, but there are far worse things hiding in the shadows of the deep, dark woods and ancient ruins. Take up the mantle of an ancient mystic, a cunning alchemist, or a Peacemaker-wielding paladin as you find yourself facing an evil created from the mists of legend. Deadlands Dark Ages uses Savage Worlds rules (5 players, no experience necessary, characters provided.)

Deadlands: Lost Colony Reloaded

It’s 2097, but the future is not our own. The Interspace Tunnel has collapsed, trapping hundreds of thousands of human colonists on the frontier world of Banshee. Hostile aliens, strange creatures, and things that go bump in the night all threaten the settlers as they try to survive in a world cut off from home. Join the fight as a steely-eyed gunslinger, a nanite-wielding breaker, a battle-hardened syker, or a mighty anouk warrior. Lost Colony Reloaded is set in Pinnacle Entertainment’s popular Deadlands universe and uses the Savage Worlds rules (5 players, no experience necessary, characters provided).

Teller

The mysterious Teller’s background is unknown, but sources say he’s played RPGs since the late 1970s. He has written a plethora of products for Pinnacle since 1997, including major setting books,  modules, sourcebooks, and convention adventures. As the Brand Manager for both the Hell on Earth and Weird Wars lines, he is able to indulge his love of all things post-apocalyptic and military history-related.

Teller will be running the following games:

A Blast from the Past (Weird Wars Now)

War…war never changes, especially in a place like Afghanistan, where only the technology distinguishes the combatants from one century to the next. Now you and your platoon mates are about to embark on a tour of duty at a remote outpost the likes of which you’ve never dreamed of before– maybe we should call them nightmares.

Something’s Fishy (Weird War Two)

It’s the fall of 1942, and the Battle of the Atlantic is taking a deadly toll of Allied shipping. The British High Command is desperate for some way to stop the U-boats from reaping their deadly harvest before England is strangled by the grey wolves of the sea. Several commando teams who were infiltrated into France to find and destroy hidden U-Boat pens have gone missing, and now it’s your turn to try and stop this menace to the war effort. Good luck.


MACE 2019

November 08-10 2019
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2016: Feature GM Guest, Teller (PEG)

MACE 2016 is proud to announce another gaming guest and GM from Pinnacle Entertainment Group.  The truly mysterious Teller!  His game will be up on OGRe soon.ogre.logo20.sidemenu

Teller is the Weird Wars Brand Manager for Pinnacle Entertainment Group. His latest published work, the Weird War I line, gives supernatural bent to an already horrific time of history, the War to End All Wars.

This includes the core books—Weird War I Player’s Guide and Weird War I War Master’s Handbook—a GM Screen with Raid on Fort Douaumont adventure, a second Plot Point Campaign, In Vino Veritas, and an adventure co-written with John “Night Train” Goff, No Man’s Land. He’s also designed the most pregenerated Archetype character sets of any Pinnacle setting: one group each for WWI Civilians, French, British, United States, Germans, Airmen, and Sailors!

He has also written Weird Wars: Rome, Weird War II, and Tour of Darkness for Savage Worlds, as well as other books for Weird Wars II for d20.

 


MACE 2016

November 11-13 2016
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

MACE 2016 Cornerstone Board Gamer: GamerChris!

Chris “GamerChris” Norwood, best known for his gaming blog GamerChris.com,  will be running some of his favorite games at MACE 2016.  Chris has been a long time supporter of MACE, between all the other stuff he does with family, real life and gaming life.  Check out his list of games…

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Dead of Winter: A Crossroads Game

 

Firefly: The Game

 

Scythe

 

Food Chain Magnate

 


MACE 2016

November 11-13 2016
The Best & Most Organized Carolina Gaming Con
Hilton Charlotte University Place
Charlotte, NC

Games Run by GamerChris!

Chris “GamerChris” Norwood, best known for his gaming blog GamerChris.com,  will be running some of his favorite games at MACE 2015.  Chris has been a long time supporter of MACE, between all the other stuff he does with family, real life and gaming life.  Check out his list of games…

Dead of Winter

Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving monsters. Each player leads a faction of survivors with dozens of different characters in the game.

Dead of Winter is a meta-cooperative psychological survival game. This means players are working together toward one common victory condition — but for each individual player to achieve victory, he must also complete his personal secret objective. This secret objective could relate to a psychological tick that’s fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or (worst of all) vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group’s goal, but don’t get walked all over by a loudmouth who’s looking out only for his own interests!

Dead of Winter is an experience that can be accomplished only through the medium of tabletop games. It’s a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives, but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony’s morale up.

Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions that often have them deciding between what is best for the colony and what is best for themselves.

Firefly: The Game

In Firefly: The Game – based on the popular Firefly television series created by Joss Whedon – players captain their own Firefly-class transport ship, traveling the ‘Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job — so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day’s work for a ship’s captain at the edge of the ‘Verse. Firefly: The Game is a high-end thematic tabletop boardgame from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe.

Letters from Whitechapel

Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called “the wretched” – on every street corner.

The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel’s streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.

Legendary Encounters

This session includes the chance to play either or both of:

Legendary Encounters: An Alien Deck Building Game, based on the four movies of the Alien series, is a fully cooperative game with original art. While based on the Marvel superheroes version of Legendary, the two games will be compatible but cannot be fully integrated.

Legendary Encounters is a deck-building game in the same family as Legendary: A Marvel Deck Building Game, but now players must cooperate in order to survive against hordes of aliens. Taking on the role of protagonists such as Ripley, Dallas, Bishop and Corporal Hicks, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Xenomorph cards that are added to the central game board.

and/or

Legendary Encounters: A Predator Deck Building Gameis based on the first two movies of the Predator series. Taking on the roles of characters from the films, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Predator cards that are added to the central game board.

In more detail, within the setting for each film you can play as the humans or as the Predators. As the humans, you play the co-op version of the game as in Legendary Encounters: Alien, recruiting, scanning and attacking the same way while trying to achieve objectives. When you play as the Predators, the game is player vs. player instead of co-op, with each player assuming the role of a Predator hunting for the most honor (VPs).

Legendary Encounters: A Predator Deck Building Game is a standalone game in the Legendary Encounters series that is fully compatible with Legendary Encounters: An Alien Deck Building Game. Specifically, you can use the Predator deck in Alien or the Alien deck in Predator. Similarly, Predator is also compatible with the Marvel superheroes version of Legendary but cannot be fully integrated.