Ug See Big Thing That Fly

Ug See Big Thing That Fly

From: Sneak Attack Press

Reviewed by: Sitting Duck

Stone age RPG settings can be something of a hard sell for most gaming groups. Due to what passes for society being at the tribal level, there really isn’t much of an infrastructure to support traditional adventuring parties. One way around this is to introduce deliberate anachronisms. As part of the upcoming Kronocalpyse setting, Ug See Big Thing That Fly takes this approach.

From page 3:
Now you must save your people from the Big Thing That Fly. But first you’ll need to get there.”

The plot of Ug See Big Thing That Fly is fairly straightforward. A human tribe and a saurian (humanoid dinosaurs) tribe intend to put aside their differences and make peace, for which a meeting is arranged. Player characters are late arrivals who find a scene of carnage. After the expected misunderstandings are cleared up, the survivors reveal that the meeting had been attacked by men with magical spears that threw fire and thunder (rifles with bayonets mounted on them). Most of those who weren’t killed got taken up into a Big Thing That Fly, i.e. a zeppelin. The villain of this piece is one Baron Vanderwile, who comes from a steampunk time period. His motive is to obtain stock for what amounts to a caveman zoo. The goal for the player characters is to get up to the Big Thing That Fly and release the captives. Included with the adventure are six character profiles (four human, two saurian) set at Novice level so that you can dive in right away. Should players desire to create their own characters, doing so is just a matter of restricting your selections to traits appropriate for a stone age person (no firearms-related Edges, etc.).

From page 5:
If your players are anything like most people who play this adventure, at least one of them will want to leap from a pterodactyl onto a biplane.”

A major stumbling block for running this scenario with some gaming groups is the fact that it is heavily railroaded. The bulk of the adventure consists of going from one set piece to the next, with a bit of flexibility once the characters are aboard the Big Thing That Fly. If your gaming group is uncompromising in their desire for sandbox-style gameplay, this will probably not be the best way to introduce them to Kronocalypse.

However, if your gaming group is amenable to being led about to some degree, this is an excellent choice for allowing them to experience the multi-genre delights that await in Kronocalypse. The direct nature of the scenario makes it so that it can easily be completed in a single session. This also makes it highly suited for running at a con, where a certain amount of railroading is expected.

Rating: 16

Product Summary

Ug See Big Thing That Fly

From: Sneak Attack Press

Type of Game: RPG Adventure

Written by: Matthew J. Hanson

Edited by: Craig Hargraves

Illustrated by: Kirsten Moody

Number of Pages: 14

Game Components Not Included: Savage Worlds Core Rules

Retail Price: $2.99

Website: http://www.sneakattackpress.com

Reviewed by: Sitting Duck