MACE Prime, the one that started at all.
JustUs Productions, the business organization behind MACE and mini-mace, is a company born of a love of a hobby. It is a business owned by Jeff and Karen Smith. Since 1996, Justus has been involved in running gaming events in the Carolinas, from ROC 96.5 to MACE. In 2000, Ron McClung joined the team to organize the gaming events, adding his talents to help bring MACE and mini-mace to what they are today.
We at Justus Productions pride ourselves in presenting out attendees with the best gaming events the Carolinas have to offer. Our events are about one thing – our attendees having fun.
When life allows (which has been quite often in the past several years, but there are times he can not attend) T. Bane Glenn, author and Designer of Bare Bones System, runs multiple sessions of the Bare Bones Game System. From Fantasy to Pulp, he provides a unique RPG experience for gamers.
“Davey Beauchamp’s Amazing Pulp Adventures,” and “Rotwang City: City of Shadows” are two pen-and-paper pulp action role-playing game campaigns he commonly runs. Ruthless mobsters, relentless arcane horrors, and mysterious dangers from the darkest corners of the world threaten the helpless and hapless citizens of the city. Be the heroes who rise to face these challenges in Worlds of Pulp RPG by Scaldcrow Games! Original artwork by Dana Black
Davey Beauchamp’s Amazing Pulp Adventures is set at the dawn of the Golden Age of Comics with a backdrop of World War II in the explosive onset of an age of reason. This book details Sapphire City – The City of tomorrow, To-Day! It is a city where miraculous science and imagination work to lift civilization out of the shadow of war and onward to an era once thought unachievable. Not everyone shares this dream and the heroes will have to fight hard against fear, war, and criminal sciences to prevent the most powerful villains from destroying man’s great endeavor!
The D&D Adventurers League Player’s Bundle. The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. It uses the fifth edition of the Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games at any place that features adventures bearing the D&D Adventurers League logo. You can create a character and bring that character to games anywhere D&D Adventurers League is supported. Most D&D Adventurers League games are public, in-person play events. Typical venues for these events are game and hobby stores, conventions, and public-accessible game day events.
The Exclusive MACE Living campaign in D&D 5e, Pathfinder, Savage Worlds and More! MACE is currently developing a setting that will act as our own living campaign setting. That means you can create a character for it at one event and play that characte rat other JustUs Productions events that host this living campaign. Our plans are to run it in at least 3 different systems – D&D 5e, Pathfinder, and Savage Worlds. The Setting is called Emberbright and is a bleak fantasy world where humanity struggles as the subjugated species after a cataclysm of divine proportions.
Writer/Creator, Scaldcrow Games
Game Designer, Meridae Games
Savage Worlds Core Rules Brand Manager, Pinnacle Entertainment Group.
Editor, Pinnacle Entertainment Group
Freelance Writer, Chaosium Games
Game Designer, Sherwood Games